原文:
– the enemies are las plaga infected (a "stronger strain of Las Plagas")
– no fire-running, but can strafe in the gears-control scheme (type D)
– Type-A is the original tank control
– infected dogs are black labrador instead of doberman pinschers
–
no typewriter, the saving system is split up into checkpoints and
chapters. Checkpoints will occur at key sections in a Chapter. If a
player dies, they will be thrown back to that Checkpoint. At the end of
a Chapter, your game will save
– chris meet sheva within the first 30 minutes of the game
– first stage name is = assembly place, the place where they witness the beheading by the executor
–
starts with the swarm of enemies swarming into the cabin and you and
sheva have to defend yourself in the cabin (like in RE4 of Luis and
Leon)
– uppercut/clothesline move for chris, roundhouse/flipkick for sheva
– double quick-time-event might appear (only when you are rescuing your teammate who are struggling to break free from enemies)
–
a new ‘locate partner’ button. when pressed, a targeting reticule
appear on partner and the camera locks on and pivot to him/her
– ‘call for help’ button when you are in trouble, but its up to them to come to help you or not
– an overhead map button, a transparent overlap small map in the upper right corner
-When
playing alone, you are always in control of Chris (because one of the
main aspects of the game is to focus on chris story).
– there will be a part where they have to save a BSAA mate (Kirk) , whose chopper got shot down in the shanty town chapter
– the enemies suffer from their own friendly fire
– chainsaw man harder to kill this time
–
RE5 might end up a little shorter than RE4 because the team felt that
re4 was too long (don’t even know if this is a good thing or bad thing
since re4 was really long)
-Takeuchi hints that we’ve already seen all the returning characters, and no other ones will be in the game
-Takeuchi
is thinking in the possibility of include Akuma as a playable character
in the Mercenaries mini-game (referencing an old EGM april fools joke
for RE2)
-Tofu (RE2) was created for collision detection. Since
the team had been using him for several years, they decided to keep him
in the game as a playable character
-Takeuchi thinks that the combination of guns in RE2 was the best in the series
-Takeuchi’s favorite thing about Resident Evil is Shinji Mikami, who’s hard work allowed the series to continue
–
EGM speculate Ada to appear due to las plaga in this game, but they
won’t confirm her to be in the game (well the bird mask lady identity
is still a mistery) perhaps Leon make a cameo.
Source: gamefaqs.com forum provided by Xfactor and the-horror.com provided by Archelon and Dot50cal
胡亂翻譯了一下…= =錯誤很多,請不要恥笑我這英語苦手
-敵人是被感染的las plaga
-不能跑動攻擊,但可以在 gears-control (這是什麽?)中進行攻擊(D類操作)
-A類操作是最初BIO型的方式
-生化狗狗是黑拉布拉多,而不是杜賓犬
– 不再有打字機,遊戲將在每小章節和每個場景中儲存,如果玩家控制的角色在遊戲中死亡,那么遊戲將在該場景續關, 在遊戲的章節結束后,可以保存(Kyo注:和BIO4一樣)
-Chris在遊戲進行的30分鐘内與Sheva會面
– 第一階段的名字叫做集會地,在那裏我們可以見到斧頭男(the executor,斬首人)
– 敵人會蜂擁而至進入一個小屋,而你和Sheva需要在小屋裏面保證生存(類似BH4的木屋防衛戰)
– Chris可以使用上鈎拳和clothesline move(這是什麽意思?),Sheva則可以使用迴旋踢(|||||)【完全不會翻譯這句啊XDDDDD】
– QTE依然會存在(只有當你援救隊友或者其正擺脫敵人時)
– 一個新的“找出合作夥伴”按鍵,按下它后,會出現一個類似相機的鏡框,將對準他/她
-“求助”時,由他們來決定是否來幫你
– 小地圖右上角有透明的地圖重疊
-單人遊戲時會一直操縱CHRIS(因為故事主線是在CHRIS身上集中的)
-BSAA的友軍直升機將被擊落墜入鎮中
– 敵人能受到自己人的攻擊
– 電鋸男在這裡面會更難挂掉
– BIO5的結局可能比BIO4短
-中X暗示我們遊戲中不會再出現我們之前沒見過的新特色
-中X可能會讓Akuma類似的BIO外角色參與進俑兵遊戲中
-豆腐可能出現在遊戲中
-中X認爲RE2的槍械組合是該系列最好的
(中X關於三上的評價我就不翻譯了)
– EGM考慮到ADA可能會因為las plaga出現在遊戲中,不過他們沒有證實(畢竟面具女人的身份仍然是個迷)或許Leon會來做個客串