战神3的开发人员今天在GDC09上作了技术演讲和视频展示
会中技术人员告诉在场听众战神3的帧率不会是稳定60帧,而是在30-60帧之间波动,并且游戏中实际上不会有任何的物理处理特效
“我猜你们在听到这消息时会大吃一惊,但是实际上战神3确实没有物理特效”开发者Tiland说到
Tilander and Fillipov
explained that the game will not be locked at 60 frames per second, and
will likely drop below that during intense scenes. However, it will
never fall below 30 frames per second.
Responding to a question about cloth physics, Tilander also revealed that God of War 3 doesn’t actually do any physics processing.
“I
guess you might be surprised to hear this, but God of War 3 doesn’t
have physics,” said Tilander. “So does that answer your question?”
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